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Amp
Aug 27, 2015 1:32:16 GMT
Post by lethaligy on Aug 27, 2015 1:32:16 GMT
for my amp i run Jump,Reaction, Feedback, Energy shell
boosts : Tank(1600hp), Venom(extra luck is nice and poisen), lucky shot boost (62 dmg ,22luck) altho Briar would be better
i start the fight using feedback > energy shell > reaction > jump > feedback > repeat
depends on the situation tho, i use reaction mostly to counter on hit builds together with feedback. energy shell gives 40% dmg reduction for a turn while damaging the opponent team and i use jump to buff my crit chance for feedback. or jump if i am left against a dark to still be able to hit 3k dmg per hit
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Amp
Aug 27, 2015 12:07:01 GMT
Post by pu on Aug 27, 2015 12:07:01 GMT
I recently got Amp and still find it hard to choose the best spells. I think the strongest spell of Amp is Feedback. Maybe Reaction is up there as well with max healing enhancements (which I dont have atm). Followed by Energyshell. Then there are the other spells and most have a good reason to be in an Amp skill build: - First Strike: If you start out with amp you can burst the first curio with the help of this spell and use it to weaken the 2nd curio before death.
- Zapforce: Boosts your other spells and is especially good if you have another electric curio in your team
- Laserwall: If you plan on using Amp first this seems like a really good spell in combination with First Strike and Energyshell to kill the first curio and weaken the whole team alot.
- Zapstrike and Jump: I dont see any reason to take Zapstrike over the other spells since it has no synergy with his other spells and the only reason to take Jump is no mana/cd (which I never had a problem with on Amp)
I use Amp alot to deal with the DoT based curios like Ignitar, Tarandus, Lavadon, Velox therefore I take Feedback and Reaction. I start with Reaction into Feedback vs these curios because during Reaction a long line of Debuffs will be build on Amp without loosing hp and Feedback returns that damage in the next round. For now I also have Zapforce (because I have Twitch) and Energyshell but I dont think Energyshell is doing enough work. Regarding boosts I think only Briar is essential - the rest doesnt really matter. I would like to hear more thoughts and experiences with different Amp builds
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Amp
Aug 27, 2015 23:31:03 GMT
Post by SymbolIfate on Aug 27, 2015 23:31:03 GMT
hey pu i'd like to tell you its better if your fighting on hit builds to first use feedback and then use reaction since the first turn of on hit builds usually do not kill you and second turn full heals you.
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Amp
Aug 28, 2015 0:04:44 GMT
Post by pu on Aug 28, 2015 0:04:44 GMT
I dont get healed to full if I do it your way. I actually still loose hp vs on hit with Reaction buff. Probably because I have 0 healing enhancements on my Amp. Will definetley try this again when I have some healing on him. Thanks
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